Pay-to-rank for App Store apps only: bids from $5, rank in proportion to the bid, raising by paying the difference. 52 apps listed on 28 August 2026, first place $124, second $123, 34,018 views on the site. Domain registered on 21 August 2026. No Stripe verification available.
Creator: Satya · @heysatya_ · 65,850 followersCurrency: USDUpdated: 28 Aug 2026 21:58 UTC
A public list where your position is what you paid. Whoever pays more pushes you down.
What is soldA rank on a listPrice forms byPay-to-rank, no endLives onOwn websiteHow oftenNever endsNext buyer viaBuyers post about it · taxonomyMonetizationPay-to-rank for iOS appsPricingFrom $5; rank proportional to the bidGoalNone statedInventoryUnlimited; 52 appsLaunch platformXCore mechanicSame mechanic, a nicheRepeatableYes, it can sell again
How the mechanism works, and why it works here 7 of 7 blocks · the schema
Every project is taken apart with the same seven questions, each borrowed from a standard analysis tool, so you can compare this one with any other on the board. The funnel numbers come from the daily snapshots, not from the creator.
Post views, 30 days
0
public view counts of tracked posts
→
Website visits (creator-provided)
34k
no visit data
→
Revenue, 30 days
$0
$0.00 per visit
1
What is exchanged
Value Proposition Canvas
A rank for iOS apps. $2,000 from about 34,000 views (tracker figure).
2
How the price forms
Pricing mechanism analysis
From $5, rank proportional to the bid.
3
Supply and scarcity
Scarcity and inventory analysis
Unlimited; 52 apps, first place $124.
4
Growth loop
Viral loop analysis
A niche on X.
5
Defensibility
Moat and clone analysis
None.
6
What can kill it
Failure mode analysis
Views without buyers.
7
Why it works here
Editorial verdict
Second-weakest visitors-to-money ratio after xme.lol: app makers looked, few paid.
Evidence · 1 items
27 Aug 2026
Article by a third party
outbidstory.lol: $2,000, more than 33,000 visitors · reported revenue: $2,000 · outbidstory.lol(reachable, checked 28 Aug 2026)